INDIKA
Faith, Doubt, and the Devil’s Whisper
INDIKA is a third-person adventure puzzle game set in an alternate 19th-century Russia. You play as a nun named Indika, trying to settle into monastic life—but she hears the devil, has visions, and is forced to leave the convent on a journey that pushes her beliefs, fears, and identity to the edge.
Game Features
Surreal, Atmospheric Exploration
Wander through strange landscapes—monasteries, frozen towns, dreamlike anomalies—where reality often warps and mirrors your inner turmoil.
Narrative of Inner Conflict
Face powerful themes of guilt, faith, religious authority, and personal truth as Indika grapples with her visions and her place in a restrictive world.
Puzzles & 2D Interludes
Solve environmental puzzles and unwind mini-games in 2D that reveal pieces of Indika’s past and deepen the emotional weight of the story.
Visual Style & Tone
A dark, moody aesthetic interwoven with moments of surrealism and sharp contrast—ethereal environments, moody lighting, and an uneasy blend of beauty and decay.
Short, Impactful Experience
Designed to be relatively brief but emotionally strong. Themes hit hard, story leaves a mark, and every moment feels like it nudges you closer to questioning what you believe.
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